About
Ultimate Audio Manager helps you manage all the audios in your game, it's simple, helps organize all the audios in one place, and is easily expandable to be used in any game type.
Features
You can play, pause, stop any of the audios in your game with a simple call of a function
3D Space Support
The asset has the ability to play an audio in a specific position in 3D Space to improve the user immersion
Drag and Drop ready
With a simple drag and drop you can start managing the audios from code
Easy to Setup
Just drag the prefab to your scene and add all the audios to it, then call the PlaySound() or StopSound() function from your code
Last modified: 28 October 2023